Weaponry Assembly System
WAS
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FWeaponSettingsDescription Struct Reference

Weapon settings with per-slot modifications using data assets. More...

#include <ModificationDescriptionDataAsset.h>

Public Attributes

TMap< FGameplayTag, FModificationDescriptionDescriptions
 
FGameplayTag RootTag
 
TObjectPtr< UDataAsset > ThisDescription
 

Detailed Description

Weapon settings with per-slot modifications using data assets.

Member Data Documentation

◆ Descriptions

TMap<FGameplayTag, FModificationDescription> FWeaponSettingsDescription::Descriptions

◆ RootTag

FGameplayTag FWeaponSettingsDescription::RootTag

◆ ThisDescription

TObjectPtr<UDataAsset> FWeaponSettingsDescription::ThisDescription