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Weaponry Assembly System
WAS
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#include <WeaponArchitecture.h>
Inheritance diagram for UWeaponArchitecture:
Collaboration diagram for UWeaponArchitecture:Public Member Functions | |
| FORCEINLINE TObjectPtr< UEnum > & | GetModificationsEnum () |
| FORCEINLINE const TObjectPtr< UEnum > & | GetModificationsEnum () const |
| FORCEINLINE uint32 | GetNumSlots () |
| FORCEINLINE TArray< TObjectPtr< UEnum > > & | GetSlotModifiersEnum () |
| FORCEINLINE const TArray< TObjectPtr< UEnum > > & | GetSlotModifiersEnum () const |
Public Attributes | |
| FModificationArchitecture | Architecture |
UPrimaryDataAsset that contains the weapon modification architecture for consistency across multiple places.
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| FModificationArchitecture UWeaponArchitecture::Architecture |