#include <WeaponModificationsAppliedCustomization.h>
|
| virtual void | CustomizeChildren (TSharedRef< IPropertyHandle > PropertyHandle, IDetailChildrenBuilder &ChildBuilder, IPropertyTypeCustomizationUtils &CustomizationUtils) override |
| |
| virtual void | CustomizeHeader (TSharedRef< IPropertyHandle > PropertyHandle, FDetailWidgetRow &HeaderRow, IPropertyTypeCustomizationUtils &CustomizationUtils) override |
| |
|
| static FORCEINLINE TSharedRef< IPropertyTypeCustomization > | MakeInstance () |
| |
◆ FSlotModifications
◆ CustomizeChildren()
| void FWeaponModificationsAppliedCustomization::CustomizeChildren |
( |
TSharedRef< IPropertyHandle > | PropertyHandle, |
|
|
IDetailChildrenBuilder & | ChildBuilder, |
|
|
IPropertyTypeCustomizationUtils & | CustomizationUtils ) |
|
overridevirtual |
◆ CustomizeHeader()
| void FWeaponModificationsAppliedCustomization::CustomizeHeader |
( |
TSharedRef< IPropertyHandle > | PropertyHandle, |
|
|
FDetailWidgetRow & | HeaderRow, |
|
|
IPropertyTypeCustomizationUtils & | CustomizationUtils ) |
|
overridevirtual |
◆ MakeInstance()
| static FORCEINLINE TSharedRef< IPropertyTypeCustomization > FWeaponModificationsAppliedCustomization::MakeInstance |
( |
| ) |
|
|
inlinestatic |
◆ TagsOptions