Weaponry Assembly System
WAS
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FWeaponAssetEditorCommands Class Reference

#include <WeaponAssetEditorCommands.h>

+ Inheritance diagram for FWeaponAssetEditorCommands:
+ Collaboration diagram for FWeaponAssetEditorCommands:

Public Member Functions

 FWeaponAssetEditorCommands ()
 
virtual void RegisterCommands () override
 

Public Attributes

TSharedPtr< FUICommandInfo > CommentSelectedNodes
 
TSharedPtr< FUICommandInfo > CopySelectedNodes
 
TSharedPtr< FUICommandInfo > DeleteSelectedNodes
 
TSharedPtr< FUICommandInfo > DuplicateSelectedNodes
 
TSharedPtr< FUICommandInfo > PasteSelectedNodes
 

Constructor & Destructor Documentation

◆ FWeaponAssetEditorCommands()

FWeaponAssetEditorCommands::FWeaponAssetEditorCommands ( )
inline

Member Function Documentation

◆ RegisterCommands()

virtual void FWeaponAssetEditorCommands::RegisterCommands ( )
inlineoverridevirtual

Member Data Documentation

◆ CommentSelectedNodes

TSharedPtr<FUICommandInfo> FWeaponAssetEditorCommands::CommentSelectedNodes

◆ CopySelectedNodes

TSharedPtr<FUICommandInfo> FWeaponAssetEditorCommands::CopySelectedNodes

◆ DeleteSelectedNodes

TSharedPtr<FUICommandInfo> FWeaponAssetEditorCommands::DeleteSelectedNodes

◆ DuplicateSelectedNodes

TSharedPtr<FUICommandInfo> FWeaponAssetEditorCommands::DuplicateSelectedNodes

◆ PasteSelectedNodes

TSharedPtr<FUICommandInfo> FWeaponAssetEditorCommands::PasteSelectedNodes