Weaponry Assembly System
WAS
Loading...
Searching...
No Matches
UWeaponAssetFactory Class Reference

#include <WeaponAssetFactory.h>

+ Inheritance diagram for UWeaponAssetFactory:
+ Collaboration diagram for UWeaponAssetFactory:

Public Member Functions

 UWeaponAssetFactory (const FObjectInitializer &objectInitializer)
 
virtual bool CanCreateNew () const override
 
virtual UObject * FactoryCreateNew (UClass *InClass, UObject *InParent, FName Name, EObjectFlags Flags, UObject *Context, FFeedbackContext *Warn) override
 

Constructor & Destructor Documentation

◆ UWeaponAssetFactory()

UWeaponAssetFactory::UWeaponAssetFactory ( const FObjectInitializer & objectInitializer)

Member Function Documentation

◆ CanCreateNew()

bool UWeaponAssetFactory::CanCreateNew ( ) const
overridevirtual

◆ FactoryCreateNew()

UObject * UWeaponAssetFactory::FactoryCreateNew ( UClass * InClass,
UObject * InParent,
FName Name,
EObjectFlags Flags,
UObject * Context,
FFeedbackContext * Warn )
overridevirtual